In Pokémon TCG Pocket, Sleep is a debilitating status condition. This guide explains what it does, how to cure it, and which cards inflict it.
Understanding Sleep in Pokémon TCG Pocket
Sleep renders a Pokémon unable to attack, use abilities, or retreat. Essentially, a sleeping Pokémon is a sitting duck.
Curing Sleep
There are two primary methods:
A less common method involves the Koga Trainer card, which only works on Weezing or Muk, returning them to your hand.
Cards that Inflict Sleep
Eight cards currently inflict Sleep:
Sleep Card | Method | How to Get |
---|---|---|
Darkrai (A2 109) | Guaranteed effect of "Dark Void" attack | Space-Time Smackdown (Dialga) |
Flabebe (A1a 036) | Guaranteed effect of "Hypnotic Gaze" move | Mythical Island |
Frosmoth (A1 093) | Guaranteed effect of "Powder Snow" attack | Genetic Apex |
Hypno (A1 125) | Coin flip based on "Sleep Pendulum" ability | Genetic Apex (Pikachu) |
Jigglypuff (P-A 022) | Guaranteed effect of "Sing" attack | Promo-A |
Shiinotic (A1a 008) | Guaranteed secondary effect of "Flickering Spores" | Mythical Island |
Vileplume (A1 013) | Side effect of "Soothing Scent" | Genetic Apex (Charizard) |
Wigglytuff ex (A1 195) | Additional effect of "Sleepy Song" attack | Genetic Apex (Pikachu) |
Hypno: The Most Dangerous Sleep Inflictor
Hypno stands out due to its ability to inflict Sleep from the bench, making it a potent support card for Psychic decks, particularly when paired with strong attackers like Mewtwo ex and Gardevoir. While other Sleep cards can be effective, Hypno's unique ability makes it currently the most strategically valuable.