Writer and filmmaker Ahmed Alameen is set to launch his debut point-and-click adventure game, My Father Lied, on May 30th. This narrative-driven puzzler draws inspiration from Mesopotamian history and promises an engaging experience for players.
In My Father Lied, you step into the shoes of Huda, a young woman on a quest to uncover the truth behind her father's mysterious disappearance two decades ago. The journey begins when Huda discovers the existence of a brother she never knew about, prompting her to delve deeper into her father's past.
Originally, Alameen embarked on this project with a college classmate, where he served as the narrative designer. However, after the team disbanded, Alameen took it upon himself to master game design and complete the project solo.
As you navigate through My Father Lied, you'll employ point-and-click mechanics to explore and solve intricate puzzles. From piecing together images to cracking codes, your journey will take you through hauntingly beautiful environments. Alameen likens the game to a blend of Myst, Heaven's Vault, and the eerie storytelling of H.P. Lovecraft.
To achieve high-quality visuals that can run smoothly on low-end PCs, Alameen adopted a creative approach, utilizing both 2D and 360-degree images. This technique extends to the game's cutscenes, which were meticulously crafted frame by frame.
My Father Lied will be available on the App Store, Google Play, and for PC via Steam for $10.99/€10.99 starting May 30th. You can add it to your Steam Wishlist now, though mobile pre-registration is not yet available. Stay updated on the game's progress by following Lunar Games on X, Discord, TikTok, or Instagram. Additionally, keep an eye out for the upcoming Kickstarter campaign to learn more about this intriguing project and possibly support its development.