A Marvel Rivals player's Grandmaster I achievement prompts a team composition rethink. The prevailing wisdom suggests a balanced team of two Vanguards, two Duelists, and two Strategists. However, this player champions the viability of any team with at least one Vanguard and one Strategist, even showcasing success with unconventional lineups like three Duelists and three Strategists—a strategy that entirely omits the Vanguard role.
With Season 1 of Marvel Rivals on the horizon, and the upcoming arrival of the Fantastic Four, the debate intensifies. Many players are focused on ranking up before the season ends, aiming for rewards like the free Moon Knight skin. This competitive push highlights frustrations with imbalanced teams lacking Vanguards or Strategists.
This Grandmaster player's unconventional approach challenges the established team-building norms. While some players argue that a single Strategist is insufficient, citing vulnerability to focused attacks, others support the idea of flexible compositions, emphasizing the importance of communication and awareness of visual and audio cues. The game's Strategists provide damage feedback, mitigating the risk of a lone healer.
The lack of a role queue, confirmed by the game's director, fuels this ongoing discussion. While some welcome the creative freedom, others lament matches overrun with Duelists. Further fueling the debate are community suggestions for improvements to Competitive mode, including hero bans to improve balance and the removal of Seasonal Bonuses, which some believe negatively impact fairness. Despite these concerns, the community remains enthusiastic about the game's future.