R.E.P.O., the 2025 horror game sensation, has captivated streamers and players alike with its terrifying roster of monsters. Each creature presents unique challenges, demanding specific strategies for survival. This guide details every monster in R.E.P.O. and the best ways to handle them.
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Table of contents
Threat Level: Low
The Animal is swift but weak, posing little threat. Its lack of aggression makes it an easy kill.
Threat Level: Low
Unless provoked, the Apex Predator is harmless. For easy cash, lure it to the extraction zone and crush it with the piston.
Threat Level: Medium
The Bang is a volatile, grenade-like enemy. Upon detection or attack, it rushes and explodes. Pick it up and throw it into water, lava, or acid. It can also be used to damage other monsters.
Threat Level: Low
Bowties scream upon spotting a player, hindering movement and pushing you back. While the scream itself is harmless, it can propel you into dangerous obstacles. Their slow speed and immobility during screams make them vulnerable to attacks. Sneak up on them when they're not alert.
Threat Level: Medium
The Chef’s attacks are predictable. It jumps and slashes with knives. Dodging causes it to lose balance, creating an opening for counterattack.
Threat Level: High
The Clown is a formidable foe. It attacks with a height-adjusting laser beam and a melee charge. After firing its laser, it’s briefly stunned, providing a window for escape or attack.
Threat Level: Low
Gnomes travel in packs and prioritize destroying loot. They are weak and easily killed by picking them up and slamming them against a wall or floor.
Threat Level: Low
The Headman, a floating head, is generally non-aggressive unless provoked by light.
Threat Level: Medium
The Hidden, a cloud of black smoke, grabs players, stunning them and causing item drops. Its ability to pull players towards other enemies makes it dangerous. Its elusive nature makes killing it difficult; hiding is often the best strategy.
Threat Level: Medium
The Huntsman is blind but highly sensitive to sound. It fires a shotgun upon hearing noise, instantly killing nearby players. It patrols a set route, making it easy to avoid. Direct confrontation is strongly discouraged.
Threat Level: Medium
The Mentalist, a floating alien-like creature, activates an anti-gravity field, levitating nearby objects before slamming them down. It can teleport. It’s vulnerable to melee weapons, and other players can pull you from its anti-gravity field.
Threat Level: Medium
The Reaper is slow, deaf, and doesn't chase far, making it easy to avoid. Ranged weapons are most effective against it.
Threat Level: High
Robe is fast, aggressive, and pursues players relentlessly. Direct eye contact triggers a frenzy, increasing its speed and damage. Avoid looking at it and hide until it leaves.
Threat Level: Low
Rugrat scavenges for items and throws them at players if spotted, fleeing if empty-handed. It typically requires multiple players to kill.
Threat Level: Medium
The Spewer, a tadpole-like creature, chases players and vomits on them, causing damage. Grabbing and shaking it causes it to flee. Its vomit can also damage enemies.
Threat Level: Low
The Shadow Child is easily dispatched with most attacks due to its low health pool.
Threat Level: High
Trudge is slow but deadly. It pulls players towards it before striking with its mace, often resulting in instant death. It can also pull players from hiding spots. Avoidance is recommended.
Threat Level: Medium
Upscreams travel in groups, grabbing and throwing players, causing damage and stunning them. They are vulnerable to most attacks, but the tranq gun is particularly effective for stunning and subsequent disposal.
This guide covers all monsters in R.E.P.O. For more game tips and information, check out The Escapist.