MachineGames, the creators of Indiana Jones and the Great Circle, have confirmed a heartwarming detail: players won't be able to harm any dogs in the upcoming game. Let's delve into this decision and explore other exciting aspects of the game.
Video games often depict violence against animals, from Nazi dogs in Wolfenstein to rabid wolves in Resident Evil 4. However, Indiana Jones and the Great Circle breaks this mold.
"Indiana Jones is a dog person," MachineGames Creative Director Jens Andersson revealed in an IGN interview. While Indy will engage in brawls and battles with human enemies, his interactions with dogs will be entirely non-lethal. This marks a significant departure from MachineGames' previous titles, where animal combat was commonplace.
Andersson explained, "It’s a family-friendly IP in many ways. We have dogs in the game, but you don't hurt them. You scare them away."
Set in 1937, between Raiders of the Lost Ark and The Last Crusade, Indiana Jones and the Great Circle begins with Indy pursuing artifacts stolen from Marshall College. His adventure takes him from the Vatican to the Egyptian pyramids and even the submerged temples of Sukhothai.
Indy's trusty whip serves as both a traversal tool and a weapon, allowing him to disarm and subdue human enemies as he navigates open-world-inspired environments. And for those concerned about canine companions, rest assured: according to the developers, no dogs will feel the wrath of Indy's whip in this adventure.
For a deeper dive into the gameplay of Indiana Jones and the Great Circle, check out our related article!