For solo players in *Monster Hunter Wilds*, the ideal weapon needs to be versatile and powerful, capable of handling any situation without relying on teammates. Some weapons excel at defense, others boast incredible raw power, and a few offer exceptional weakness exploitation. This guide highlights five top choices.
Recommended Videos Our list details five top *Monster Hunter Wilds* weapons perfect for solo hunts, explaining their strengths and why they're worth using.
The Switch Axe demands patience and skill, but it's incredibly effective for solo hunts. More versatile than the Charge Blade, it offers powerful axe and sword combos. The axe form unleashes devastating attacks like "Wild Swing," delivering massive damage. Switching to sword form grants access to intricate combos, including burst attacks and powerful chain attacks capable of inflicting hundreds of damage points, even at lower weapon levels.
A great beginner weapon, the Hammer is also a solo player's dream. Its raw power surpasses most other weapons, allowing you to invest in status ailments (sleep, paralysis) while still dealing substantial damage. The Hammer excels at breaking weak points and knocking monsters down, increasing wound creation and maximizing crafting material yields. Its focused strike is particularly effective at inflicting wounds, speeding up hunts and boosting rewards.
The Great Sword is a simple yet effective weapon: it does a few things, but it does them exceptionally well. Its size slows movement, but it doubles as a shield, allowing for guarding against attacks. While it has basic slash and overhead attacks, its charged attack is its real strength. This attack has three levels, with the most powerful requiring precise timing. Despite the complexity, even the lower-level charged attacks deal significant damage.
The Wilds Lance is significantly improved from previous iterations. Beyond its powerful guard (the strongest in the game) and thrust attacks, it boasts enhanced skills. Thrust combos lead into multi-hit attacks, and the mobility options are expanded. A new guarding skill offers superior stamina-based blocking, and a ramming attack adds further offensive capability. While defensive, it’s the best version of itself yet, though damage output remains lower than weapons like the Great Sword, potentially lengthening hunts.
The Heavy Bowgun surpasses the Light Bowgun for solo play due to its higher damage output, increased ammo capacity before reloading, and a powerful burst mode (despite its cooldown). It shares the Light Bowgun's versatility, allowing for various ammo types (standard, piercing, status ailment), providing adaptability. Its ranged attack capability is a significant advantage when hunting solo, eliminating the need for close-quarters combat.