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The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says

Author : Gabriel
Feb 19,2025

HBO's adaptation of The Last of Us Part 2 will portray Abby differently than her video game counterpart. Showrunner Neil Druckmann explains that actress Kaitlyn Dever didn't need the same physical build because the show prioritizes drama over the game's action-oriented mechanics. Abby's formidable nature will be explored through a different lens, focusing on her inner strength rather than solely on physical prowess.

Druckmann highlights the differences in game versus show adaptations: "In the game, you have to play both [Ellie and Abby], and we need them to play differently. Ellie feels smaller, maneuvering around, while Abby was a brute, physically overpowering opponents. That doesn't play as big a role in the show; it's more about the drama." Craig Mazin adds, "There's an amazing opportunity to delve into someone physically more vulnerable, but with a stronger spirit. Where does her formidable nature come from, and how does it manifest?"

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The show plans to adapt Part 2 over multiple seasons, unlike Season 1's adaptation of the first game. Season 2, with a planned seven episodes, will conclude at a natural breakpoint.

The controversial nature of Abby's character in the game led to online harassment of Naughty Dog employees, including Druckmann and Laura Bailey. This prompted increased security for Kaitlyn Dever during filming. Actress Isabel Merced (Dina) comments, "There are people that actually genuinely hate Abby, who is not a real person. Just a reminder: not a real person."

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