A new report sheds light on Gummy Bears, a PlayStation first-party MOBA initially developed by Bungie and now helmed by a newly formed PlayStation studio. This intriguing project, rumored to be in development since at least 2022, is expected to target a younger audience than Bungie's previous titles.
The game's unique selling point? A percentage-based damage system heavily inspired by the Super Smash Bros. franchise. Instead of traditional health bars, characters sustain percentage-based damage, influencing knockback distance. High enough damage will even knock characters off the map, mirroring the iconic Smash Bros. mechanic.
Gummy Bears will feature the standard MOBA character classes: Attack, Defense, and Support, alongside multiple game modes. The game's art style is described as cozy, vibrant, and "lo-fi," a significant departure from Bungie's previous work. This stylistic shift aims to attract a younger demographic.
The transition of Gummy Bears to a new PlayStation studio follows Bungie's recent layoffs and integration of staff into Sony Interactive Entertainment. This newly established studio, reportedly comprising around 40 employees, is now responsible for the game's continued development. While the release date remains unknown, the game is likely still several years from launch.
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The project's shift in developers and its unique gameplay mechanics make Gummy Bears a highly anticipated title within the PlayStation ecosystem. Its departure from Bungie's established style suggests a bold new direction for the PlayStation Studios portfolio.