*Marvel Rivals* has garnered overwhelmingly positive feedback during Season 0 - Dooms' Rise, with players diving deep into the game's maps, heroes, and their unique abilities. As players have honed their skills and started climbing the Competitive Play ladder, some have encountered issues with their aim feeling off. If you're among those struggling with accuracy in *Marvel Rivals*, you're not alone. Many players have discovered a straightforward solution to improve their aim by disabling a feature that can throw off precision.
If you're curious about why your aim might feel inaccurate and how to fix it, the guide below provides all the necessary information.
In *Marvel Rivals*, mouse acceleration and aim smoothing are enabled by default. Unlike many other games, there's no in-game option to toggle these features on or off. While these settings can be beneficial for controller users, they often hinder the precision required for mouse and keyboard players, especially when executing flick shots or quick aiming. Preferences vary; some players might enjoy having these features on, while others find their gameplay improved by disabling them, depending on the heroes they play.
Fortunately, PC players can easily disable these features by editing the game's configuration file using a text editor like Notepad. This method is not considered modding, hacking, or cheating; it's simply adjusting a setting that many games allow you to toggle. When you change settings like crosshair or sensitivity in *Marvel Rivals*, you're modifying this same file.
[script/engine.inputsettings]
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
[script/engine.inputsettings]
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
bDisableMouseAcceleration=False
RawMouseInputEnabled=1