We recently interviewed the developers behind the upcoming Okami sequel in Osaka, Japan. Our two-hour conversation with Clover's director Hideki Kamiya, Capcom producer Yoshiaki Hirabayashi, and Machine Head Works producer Kiyohiko Sakata covered the sequel's development, origins, and what fans can expect.
You can read or watch the full interview here, but below are some key highlights for Okami fans:
The biggest revelation? The sequel is being built using Capcom's RE Engine. This powerful engine allows the team to realize aspects of their original vision for Okami that were previously unattainable. While some Clover developers lack RE Engine experience, Capcom partner Machine Head Works is bridging that gap.
Rumors of ex-PlatinumGames developers joining the project were confirmed. While specifics remain undisclosed, Kamiya hinted at the involvement of former Platinum and Capcom staff through Machine Head Works.
Capcom's interest in an Okami sequel has been simmering for some time. While the original game's initial sales were modest, sustained growth across platforms prompted Capcom to revisit the possibility. The project finally materialized with Kamiya and Machine Head Works on board.
This is a true sequel, directly continuing the story from the original Okami. We won't spoil anything for those who haven't played the original, but rest assured, there's plenty of story left to tell.
Yes, that's Amaterasu in the trailer.
The developers acknowledge Okamiden and its fanbase, but also recognize that its story deviated from expectations. This sequel directly continues the narrative of the original Okami.
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Hideki Kamiya actively engages with fan feedback on social media, using it to gauge expectations while emphasizing his commitment to creating the best possible game, not simply fulfilling every request.
Rei Kondoh, composer of iconic tracks from the original Okami (including "Rising Sun"), composed the arrangement heard in the Game Awards trailer, strongly suggesting his involvement in the sequel's soundtrack.
The sequel is in its early stages. While the early announcement was intentional, the developers urge patience, prioritizing quality over speed. Further news may be some time coming.
Read the full interview here.