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Infinity Nikki Nabs Top Devs from Gaming Giants

Author : Zoe
Jan 24,2025

Infinity Nikki Snapped Up Devs from BotW and The Witcher 3

Infinity Nikki's upcoming release on December 4th (EST/PST) is preceded by a captivating behind-the-scenes documentary. This 25-minute film highlights the years of dedication poured into the PC and PlayStation debut of this fashion-focused open-world title. The documentary features interviews with key team members, offering a glimpse into the development journey.

A Journey into Miraland

The project began in December 2019 when the Nikki series producer envisioned an open-world adventure for Nikki. Secrecy shrouded the early stages, with a separate office used to maintain confidentiality. The initial team was assembled, and over a year was spent on concept development and infrastructure building.

Infinity Nikki Snapped Up Devs from BotW and The Witcher 3

Game designer Sha Dingyu describes the unique challenge of integrating the established Nikki IP's dress-up mechanics into an open-world setting. This required building a framework from the ground up, a process spanning years of research and development.

The team's commitment is evident. The Nikki franchise, originating with NikkuUp2U in 2012, reaches its fifth installment with Infinity Nikki. While a simple mobile sequel was an option, the team prioritized a technological upgrade, pushing the boundaries of the Nikki IP. This dedication is exemplified by the producer's clay model of the Grand Millewish Tree, a testament to the passion driving the project.

The documentary showcases Miraland's stunning landscapes, focusing on the Grand Millewish Tree and its inhabitants, the Faewish Sprites. The world feels alive, with NPCs exhibiting daily routines, enhancing immersion even during active missions, according to game designer Xiao Li.

A Team of Industry Titans

Infinity Nikki Snapped Up Devs from BotW and The Witcher 3

The game's polished visuals are a result of a talented team. In addition to the core Nikki team, Infinity Nikki boasts international talent. Kentaro "Tomiken" Tominaga, Lead Sub Director, brings experience from The Legend of Zelda: Breath of the Wild. Concept artist Andrzej Dybowski, known for his work on The Witcher 3, also contributed his expertise.

From the project's official start on December 28th, 2019, to its December 4th, 2024 launch, the team dedicated 1814 days to bringing their vision to life. Anticipation is high for this journey through Miraland with Nikki and Momo.

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