Years after the captivating release of the original *Kingdom Come: Deliverance*, the enduring allure of medieval Bohemia returns. February 4th marks the arrival of the highly anticipated sequel, continuing Indřich's adventures with enhanced visuals, refined combat, and a richly detailed historical narrative.
This article compiles all the latest information on the game's release, from system requirements to estimated playtime. We'll also guide you on how to download *Kingdom Come: Deliverance 2* immediately upon its release, ensuring you're among the first to immerse yourself in the medieval atmosphere.
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Platform: PC (Windows), PlayStation 5, Xbox Series X/S
Developer: Warhorse Studios
Publisher: Deep Silver
Development Manager: Daniel Vavra
Genre: Action/Adventure
Game Time: Estimated 80 to 100 hours, including additional tasks.
Game Size: 83.9 GB on PlayStation 5 and approximately 100 GB on PC (SSD required).
Following several delays, the game's release shifted from a 2024 target to February 11th, 2025, and finally settled on February 4th, 2025. While the development team cited a desire to "start 2025 with the best game," avoiding competition with *Assassin's Creed Shadows* seems a more likely factor.
Officially unveiled in December 2024, the system requirements showcase a range from modest minimums to high-end recommendations.
The main storyline follows a linear progression, unlike the branching narratives often found in open-world games. However, side quests promise considerable variability and multiple outcomes. Indřich (Henry) from Skalica returns as the protagonist, undergoing a transformation influenced by player choices. The game picks up where the original *Kingdom Come: Deliverance* left off, but prior experience isn't mandatory; the first game's story is summarized at the start.
Expect a larger, darker narrative than its predecessor. The scope expands to encompass entire states and rulers, with promises of unexpected twists and brutal details. Kuttenberg, previously mentioned in the first game, serves as the central location. Many characters from the original game will also return.
While core gameplay remains similar to the first game, significant improvements have been made. Character progression offers more diversity, allowing players to specialize as warriors, rogues, or diplomats. Combat is described as smoother and more accessible, yet still challenging. Players can now engage in dialogue during combat and negotiate with NPCs. Romance options are also expanded. Firearms are introduced, though their unreliability adds a unique tactical element.
The reputation and morality system is more sophisticated, with NPCs reacting to even subtle player actions.
The sequel is approximately twice the size of the original, boasting significantly larger locations and a greater number of characters and quests.
Daniel Vavra, a veteran of the Czech game industry and known for his work on the *Mafia* series, leads development as both supervisor and lead writer.
The game has faced controversy, including a ban in Saudi Arabia due to unspecified "immoral scenes," reportedly including the presence of black characters and same-sex relationships.
Early reviews are overwhelmingly positive, with Metacritic averaging 88/100 and OpenCritic at 89/100 and 96% positive reviews. While praised for improvements over the first game, some critics noted visual flaws, bugs, and occasional pacing issues.