Deadlock, the innovative third-person MOBA, has unveiled its most significant update in months, transforming its gameplay dynamics by reducing the map from four lanes to three. This major overhaul, announced on February 26, 2025, via Valve's Steam post, aims to simplify the map structure and enhance various game features. The update includes a comprehensive redesign with changes spanning visuals, building layouts, pathways, neutral camps, air vents, breakables, powerup buffs, juke spots, and the mid boss, promising a refreshed gameplay experience.
The shift from four lanes to three is part of a broader strategy to streamline Deadlock's gameplay. This change comes alongside modifications to other mechanics, such as farming enemy troopers. Now, players no longer need to last-hit enemies to summon Soul Orbs, making early laning phases more accessible. Additionally, the patch notes highlight improvements in the game's netcode and client performance, promising smoother gameplay.
This update could be the catalyst needed to reinvigorate Deadlock's community. After seeing a peak of 171,490 active players in September 2024, the game experienced a 90% drop in player count, with only about 17,000 players last month. Valve Developer Yoshi announced in January 2025 on the game's Discord server that major patches would no longer follow a fixed schedule. Instead, they would be larger and more spaced out, with continuous hotfixes as needed. This approach aims to allow for more substantial changes to be implemented effectively.
Deadlock remains in active development and playtesting, accessible only through friend invites. While no specific release date has been announced, the game continues to evolve, and players can stay updated through our dedicated Deadlock page.