Take-Two Interactive, the parent company of Rockstar Games (developers of GTA 6), has revealed its strategic focus on future game development.
During Take-Two Interactive's Q2 2025 investor call, CEO Strauss Zelnick discussed the company's approach to intellectual property (IP). While acknowledging the success of legacy IPs like Grand Theft Auto (GTA) and Red Dead Redemption (RDR), Zelnick emphasized a shift in strategy. He believes continued reliance on these established franchises is risky and unsustainable in the long term.
As reported by PCGamer, Zelnick noted that even highly successful sequels eventually see a decline in impact. He compared this to the natural processes of decay and entropy, stating that while sequels often outperform their predecessors, this trend can't be relied upon indefinitely. He warned that failing to develop new IPs would be akin to "burning the furniture to heat the house," highlighting the inherent risk of relying solely on established franchises.
Regarding the release of established IPs, Zelnick, in an interview with Variety, indicated that Take-Two plans to space out major game launches to avoid unnecessary competition. While GTA 6's release window is currently set for Fall 2025, Zelnick confirmed it won't coincide with the launch of Borderlands 4, anticipated for Spring 2025/2026 (April 1, 2025 – March 31, 2026).
Take-Two's subsidiary, Ghost Story Games, is preparing to release a new IP: Judas, a story-driven, first-person shooter RPG. While a precise release date hasn't been announced, Judas is expected to launch sometime in 2025. Creator Ken Levine has described the game as offering players significant influence over relationships and narrative progression.