A recent Reddit thread highlighted a significant issue in Marvel Rivals: broken hitboxes. A video showcased Spider-Man hitting Luna Snow from several meters away, a clear indication of inaccurate collision detection. Other instances showed hits registering despite visually missing the target. While lag compensation has been suggested as a cause, the core problem appears to be flawed hitbox implementation. Professional players have further demonstrated inconsistencies, with right-side aiming consistently registering hits while left-side aiming often fails. This isn't just a minor issue; it points to a broader problem with the accuracy of multiple characters' hitboxes.
Despite this, Marvel Rivals, often dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch. Over 444,000 concurrent players were recorded on its first day—a number comparable to Miami's population. However, optimization remains a key concern. Players with lower-end graphics cards, such as the Nvidia GeForce 3050, report noticeable frame rate drops. Despite this performance issue, many players praise the game's enjoyable gameplay and fair monetization.
A significant positive is Marvel Rivals' non-expiring battle passes. This eliminates the pressure to constantly grind, a feature that could significantly influence player perception and satisfaction.